The Autodesk documentation on the plus minus average node is atrocious, so I though I would make some notes about it in case somebody else is also confused.
Also, these nodes are frequently used in rigging, probably more than they are used in shading networks, but they are written for shading networks and the documentation assumes that is how you are using them so they can be confusing to look at for their rigging potential. Just for the record I think ...Continue Reading →
So Autodesk documentation on this is sparse and a bit inaccurate.
In order to get this function to work you need to separate out the parameters at the ‘.’ (something I am finding is a common thread among many of maya’s library functions)
This is the way to do it:
Note that this won’t work:
pointA = cmds.pointPosition(str(selectedCurve.cv), world = True)
Because the .cv is not separated out.
This however will work:
pointA = cmds.pointPosition(str(selectedCurve) + ‘.cv’, world = True)#this is just another way of converting a ...Continue Reading →
I felt that it wasn’t immediately obvious how you go about doing this and It took a bit of research to figure out how it worked (and how it didn’t — as some tutorials that I followed seemed to maybe not be 100% sure of how it worked either)
There are two parts to this, one is in the GUI and the other is in the code that you want to use the info for:Continue Reading →