Archive for August, 2019

Export an FBX from Maya using Python

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There are a fair amount of people out there who have weighed in on how to do this in various forums but I didn’t find a single one that actually worked despite them being voted as the solution. Perhaps they worked in previous versions of Maya. I don’t know, but I got this solution by sure educated guess, trial and error. This works as of Maya 2018:

The code above creates a new folder in your ...

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