JUN
2018
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This is an animation clip of a game character asset jumping forward. This clip is triggered if the character is moving forward and jump is pressed.
In the game it blends with other directional jumps to allow the character to change direction in mid air which is a mechanic that some games allow and some don’t. Frequently you are stuck with the direction in ...
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This is a 3 part attack animation sequence for this male character featured in my current work in progress:
This is the stage that I am currently at in the project. I am putting combat systems together. The mechanics will be set up such that hitting the punch button will initiate the jab, then if the button is pressed again in the ...
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This is an animation clip of one of my 3d characters falling into a roll. This was an experiment that I ended up taking out of the game because it interfered with a proper landing for the character. When used it would usually allow the character to roll off the end of the platform. I just love the animation though.
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