I was contracted to take a high-density model of this character and recreate a low-poly mesh, texture, rig and animate.
Here is a presentation of the character in action:
Copper Rig Deformation Test
This is a character I have been working on for a platform gaming asset set.
Check out the asset test here:
Copper Facial Rig Test Collection
A collection of images that I took while testing my facial rig. I also created the character.
Stent Deployment Device
Modeled in Solid Works, textured, rigged and arranged in Maya, rendered in Mental Ray