setAttr() in Maya expects an argument that connects two object’s attributes together.
Note that Maya is very particular about how this should be structured. It likes to have the attribute broke out from the object variable with the “+”:
cmds.setAttr(objectAttrOut + ‘attrOut’, objectAttrIn + ‘attrIn’)
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10
DEC
2017
DEC
2017
About the Author:
I RUN this joint! And I am a digital artist. BFA from the University of Colorado with an emphasis in 3D Animation. I worked in medical animation for some time. I then narrowly escaped with an only partially crushed spirit. Since then I have been expanding my skill set, reaching out into custom coding, game and app development.