You have to create a specular level channel in your shader. Then output should be a greyscale from specular level from greyscale.
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2020
You have to create a specular level channel in your shader. Then output should be a greyscale from specular level from greyscale.
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Now that we are done with 2019 I will upgrade to Maya… 2019. I think it is still a common practice among most professionals to do what I do and wait till at least the 1st service pack to upgrade. I have never upgraded during a project for fear that I will corrupt every file I open up in the current version of Maya. But I am making an exception for this release. Because the animation ...
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There are a fair amount of people out there who have weighed in on how to do this in various forums but I didn’t find a single one that actually worked despite them being voted as the solution. Perhaps they worked in previous versions of Maya. I don’t know, but I got this solution by sure educated guess, trial and error. This works as of Maya 2018:
The code above creates a new folder in your ...
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At this point this is sort of a note to self, but I struggled with the format to access data from a json list imported into my python script. Here is the format:
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